AI Insights · Timothy · April 2024
Top Down Games Performance on Android in Belarus - Q1 2024
Discover the performance trends of the top 5 top-down games on the Android platform in Belarus during Q1 2024, including download rates, active user counts, and revenue insights.
In the first quarter of 2024, the top 5 top-down games on the Android platform in Belarus showed varied performance in terms of downloads, active users, and revenue. Here’s a closer look at the trends for each app:
Word Search - Evolution Puzzle from Malpa Games saw a significant spike in weekly downloads, peaking at 17.7K in the last week of January before gradually declining to around 9.1K by the end of March. Active users followed a similar trend, reaching a high of 33K in early February and settling at approximately 25.3K in the final week of the quarter.
Build A Queen by Supersonic Studios LTD experienced a rapid increase in downloads, starting from 1.1K in mid-January and peaking at about 18.3K in mid-February. The number of active users also saw a substantial rise, climbing from 16.2K in mid-January to over 70K by mid-March, before slightly decreasing to around 66.9K at the end of the quarter.
Block Blast! from Hungry Studio maintained a steady download rate, with weekly downloads fluctuating between 5.8K and 10.6K throughout the quarter. Active users remained relatively stable as well, averaging around 58K to 62K, with a slight increase observed in early March.
Words of Wonders: Crossword by Fugo Games showed a consistent decline in weekly downloads, dropping from 11.5K in the first week of January to around 4.1K by the end of March. Despite this, the game managed to maintain a robust active user base, with numbers hovering around 170K to 198K throughout the quarter. Revenue peaked at $52 in the first week of March.
Brain Test: Tricky Puzzles from Unico Studio had a fluctuating download trend, starting at 5.9K in early January, peaking at 8.5K in late February, and ending at around 7K in the last week of March. Active users followed a similar pattern, peaking at 21.8K in late February and closing the quarter at approximately 19.5K. Revenue remained consistent at $2 per week throughout the quarter.
These insights are based on data from Sensor Tower, offering a detailed view of the performance of top-down games in the Belarusian Android market. For more in-depth analysis and trends, visit Sensor Tower.